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This article is about the Fighter. For other uses, see Shaggy (Disambiguation).


Norville Rogers, better known by his nickname, Shaggy, is a Fighter from the Scooby-Doo Universe in MultiVersus.

Origin[]

Norville "Shaggy" Rogers is one of the core, swaggy members of Mystery Inc., the amateurish crime-solving group of friends from the Scooby-Doo franchise. Shaggy, alongside other members of the Mystery Gang, was inspired by the four protagonists from the 1959-1963 sitcom The Many Loves of Dobie Gills, with his character being influenced by Maynard G. Krebs, though changed to be a more hippie-like character, rather than Maynard's beatnik archetype. Most Shaggy's overall moveset and personality in MultiVersus is heavily by the famous Ultra Instinct Shaggy memes that began spreading across the internet in 2017. The memes featured Shaggy going "Super Saiyan", a reference to Shueisha's popular manga and anime series Dragon Ball. The meme itself was primarily uses scenes from the 2011 direct-to-DVD animated movie Scooby-Doo! Legend of the Phantosaur, in which a hypnotized Shaggy manages to beat up an entire biker gang all by himself.

Shaggy is a lanky, somewhat of a hippy, laid back and cowardice teenager with a monstruous hunger and love for Scooby Snacks. He's also well known for using the word "like" during his speeches a lot, being the owner and best friend of the titular Scooby-Doo, the talking Great Dane, and shouting "ZOINKS!" whenever he's scared.

According to the main lead writer for MultiVersus, Shaggy's portrayal in the game comes from one year after the events of Scooby-Doo, Where Are You! happened.[1]

Official Biography[]

Just a normal sandwich-munching, mystery-solving guy with limitless power of unknown origin.

The last thing Shaggy remembers before The Change was exploring another spooky old mansion with his pal Scoob, just like any other day with the gang. He found a strange glowing crystal and, thinking it was rock candy, went to take a bite. There was a FLASH… and then blackness. When he came to, he found himself in possession of incredible powers. He doesn’t know where they came from or how they work, but he’s vowed to use them to vanquish evil and protect the little guy. As soon as he gets some lunch, that is.[2]

Default Variant[]

Shaggy's default appearance is a combination between his general design and the "dot-eyes" look he has in most Scooby-Doo movies and shorts created by Warner Bros. Animation from the 2010s onward.

Gameplay[]

Skills[]

ATTACKS GROUND AIR
NEUTRAL
J
KNUCKLE SANDWICH
CHARGE up a powerful straight punch. While CHARGING Shaggy has ARMOR.
FLURRIOUS FEET
Shaggy does a flurry of kicks below him that hit multiple times.
SIDE
🡆 + J
COMBO MEAL
A COMBO of punches ending in a strong headbutt.
LIKE, KNEE STRIKE
A fast knee forward attack that can be CHARGED.
UP
🡅 + J
LIKE, OVERHEAD SWING!
CHARGE an overhead swing.
FLYING SLACKER SMACK
A sweeping swing above Shaggy.
DOWN
🡇 + J
POWER STOMP
CHARGE an ARMORED stomp that BREAKS ARMOR. After hitting an enemy, press input again to COMBO into a clap attack that applies SLOW to enemies.
GET DOWN, MAN
Shaggy uses a two-handed pound attack to knock enemies downward.

SPECIALS GROUND AIR
NEUTRAL
K
ZOINKS!
CHARGE to build up Shaggy's rage. After fully charged, Shaggy gains RAGE and applies ENRAGED to allies. He also drops a Scooby Snack that slightly HEALS the fighter who picks it up.
If RAGED, Shaggy will dash to his ally, making them ENRAGED and releasing a blast that knocks away enemies.
ZOINKS!
Same as ground.
SIDE
🡆 + K
CHILLER INSTINCT KICK
Shaggy does a flying kick forward. The RAGE version is faster and travels further.
CHILLER INSTINCT KICK
Same as ground.
UP
🡅 + K
POWER UPPERCUT
Shaggy does a flying uppercut launching himself into the air. The RAGE version hits multiple times, is faster, and travels further.
POWER UPPERCUT
Similar to ground, but RAGED attack does not hit multiple times.
DOWN
🡇 + K
LIKE, FEED THE HUNGER
Shaggy equips sandwich. Once equipped, input again to throw the sandwich as a PROJECTILE. Can HEAL allies it passes through.

If RAGED and holding a sandwich, the sandwich will become a large HEAVY PROJECTILE that BREAKS ARMOR and deals more DAMAGE. If not holding a sandwich, Shaggy deals a slam attack similar to his Aerial Down Special.

LIKE, C'MERE MAN!
Shaggy launches himself towards the ground gaining ARMOR and hits nearby enemies upon landing. If RAGED, Shaggy will create a shockwave that hits multiple times. If sandwich is equipped, then Shaggy will throw sandwich PROJECTILE instead.

PASSIVE ABILITIES IT'S, LIKE, OFF-THE-CHARTS
Shaggy's RAGED special attacks hit harder, move further, give him ARMOR during the attack and apply maximum STACKS of WEAKENED to hit enemies. RAGE is consumed after a special attack.

Allies who become ENRAGED will apply maximum STACKS of WEAKENED on their next MELEE attack, but ENRAGED will be consumed afterward.

Shaggy starts each match with a sandwich, because he's Shaggy.

Levels[]

TIER 1 TIER 2 TIER 3 TIER 4 TIER 5
Default Tier Lumpy Space Punch Perk UI Toast Kryptonian Skin Perk Gold
Default:
Default
Perk:
Lumpy Space Punch
Toasts:
x5
Perk:
Kryptonian Skin
Gold:
x100
TIER 6 TIER 7 TIER 8 TIER 9 TIER 10
Equip Ally Perks Perk Last Stand Perk One Last Zoinks Signature Perk Perk Training Perk Hangry Man Signature Perk
Perk Ability:
Equip Ally Perks
Perk:
Last Stand
Signature Perk:
One Last Zoinks
Perk Ability:
Perk Training
Signature Perk:
Hangry Man
TIER 11 TIER 12 TIER 13 TIER 14 TIER 15
Snowball Effect Perk Retaliation-Ready Perk Speed Force Assist Perk Shaggy Profile Icon Shaggy Wins Badge
Perk:
Snowball Effect
Perk:
Retaliation-Ready
Perk:
Speed Force Assist
Profile Icon:
Shaggy
Badge:
Shaggy Wins

Update History[]

FestiVersus! Patch
  • - Air Neutral Attack
    • Removed armor break from individual hits
  • - Air/Ground Neutral Special
    • Re-added 15 second rage timer that was removed in a hotfix due to a bug
  • ! Sausage Nunchuk Taunt
    • Fixed issue that was preventing this taunt from being equipped on other Variants besides Shaggy’s Default

Season 2.02 Patch

  • - Ground Side Attack
    • Increased whiff recovery by 4 frames on jab 2
  • - Ground Up Attack
    • Increased whiff recovery by 3 frames
  • - Air Down Attack
    • Increased whiff recovery by 6 frames
  • - Air Side Attack
    • Increased whiff recovery by 5 frames
    • Land cancel window delayed by 5 frames
  • - Ground Up Special
    • Land cancel window delayed by 6 frames (Air version unaffected)
  • + Rage Air/Ground Down Special (Sandwich)
    • No longer consumes rage buff on use

Season 2 Patch

  • ! Aerial Side Attack
    • Allowing ground momentum movement even when charging the knee. This should allow movement to carry and not get halted for better feel.

Season 1.05 Patch

  • - Ground/Air Down Special
    • Using Raged Sandwich removes rage buff
  • - Air Down Attack
    • On Hit, Dodge and Jump branch pushed 4 frames later

Season 1.04 Patch

  • - General
    • Set dodge meter return to 6s from 3.5s

Season 1.03 Patch

  • - Air Side Special
    • Recovery increased by 3 frames on whiff (miss).
  • - Air Neutral Attack
    • No longer breaks armor on first hit

Season 1.02 Patch

  • ~ Rage Air/Ground Down Special:
    • Super sandwich now classified as a Heavy Projectile.
  • ~ Air/Ground Side Special:
    • Bug Fix Correctly branches to other attacks on hit for non rage side specials.
  • - Ground Down Attack:
    • Armor removed from the attack and knockback angle pushed to be more horizontal.
  • - Weight:
    • Lowered to 68 from 76.
  • - Ground Up Special:
    • Jump cancel in ground up air special is delayed to prevent a true combo into Air Up Special because it was killing at unexpectedly low damage.

Season 1 Patch

Shaggy’s Side Special felt a little too unpunishable, so we’ve added a bit of Whiff Recovery.

  • - Rage Air Side Special - Recovery increased by two frames; now better matches rage ground side special
    • Addressed an issue where Shaggy could perform two rage specials
  • + Rage Ground Down Special - Shaggy’s shockwave will launch fighters into a final hit that applies Weakened debuff.
  • - Ground/Air Side Special - Added 4 additional frames of whiff recovery

Open Beta V0

  • + Passive: Shaggy now starts with a Sandwich with each life.
  • + Down Air Special: Has armor when starting descent.
  • + Grounded Up Attack: Has earlier on hit cancel frames and knockback pushes the opponent up and forward to help Shaggy follow up and combo.
  • + Grounded Down Attack: has faster startup.
  • - Base Movement Speed: Shaggy movement speed reduced from 2300 to 2225.

Closed Alpha, May 19th 2022

  • Shaggy was a playable fighter in the Closed Alpha.

November 18th 2021

  • Shaggy was revealed to be a playable fighter in MultiVersus.


Trivia[]

  • Shaggy's silhouette is used for the Random slot on the character select screen and for the Default Announcer Pack's icon.
  • Prior to the Season 1.03 Patch, Shaggy couldn't be unlocked via completing the Beginning Tutorial, however, he could've been bought with 700 Gleamium.

External[]

References[]

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