Velma

Velma, fully known as Velma Dinkley, is a playable character in MultiVersus. She was announced on the official Twitter account on March 4, 2022 and fully revealed on May 16, 2022.

Official Biography
'' Jinkies! We've got a mystery to solve! ''

Velma has been solving mysteries since most people were still in diapers. With her insatiable appetite for answers and expert nose for knowledge, she’s the perfect mystery-solving machine. These days, she’s the undisputed super sleuth of Mystery, Inc., traveling with her friends to uncover criminals and bust hoaxes wherever she goes. She can sometimes get in over her head when she forgets to take her nose out of her books, but don’t underestimate her - Velma Dinkley can still kick some serious butt when she needs to.

Attacks (Ground)

 * Supportive Words (NEUTRAL) - Velma shouts a WORD BUBBLE PROJECTILE that homes onto her ally. After the BUBBLE hits, press input again to fire additional BUBBLES that lock onto the first's location. If a BUBBLE hits an ally, it will create an additional BUBBLE to hit enemies and slightly HEAL Velma. Can be fired multiple times before COOLDOWN.
 * Quip Master (SIDE) - A combo of quips.
 * Bright Idea (UP) - Velma CHARGES an idea light bulb. Has a chance to spawn EVIDENCE on hit.
 * Calculated Victory (DOWN) - Velma CHARGES a calculation PROJECTILE that hits enemies forward and spawns EVIDENCE.

Attacks (Air)

 * Supportive Words (NEUTRAL) - Same as ground.
 * Light 'Em Up (SIDE) - Velma CHARGES a flashlight flash. Has a chance to spawn EVIDENCE on hit.
 * Bright Air-Idea (UP) - Similar to ground, without CHARGE.
 * My Glasses! (DOWN) - Velma briefly drops her glasses, knocking enemies downward.

Specials (Ground)

 * Motivational Speaker (NEUTRAL) - Velma delivers a motivational speech beam PROJECTILE that repeatedly hits enemies and HEALS overlapping allies. Hitting an ally with the final hit will spawn a stronger beam from her ally's position. Hitting an enemy with the final hit applies a stack of WEAKENED DEBUFF. Velma can aim both beams up and down with input. Enemies hit by her beam are marked for following WORD BUBBLES. Has a chance to spawn EVIDENCE on hit.
 * Fast Thinker (SIDE) - Velma CHARGES a sprint forward. CHARGING increases the speed of the sprint. Allies can hop into Velma's arms for the sprint, increasing the attack's power and giving Velma and her ally ARMOR and TEMPORARY HEALTH. Enemies will be picked up by Velma and thrown upwards at the end of the sprint.
 * Toxic Concoction (UP) - Velma spills toxic goop on the ground and jumps upward. Enemies in the goop will receive a SLOWED DEBUFF, then quickly become FROZEN. Enemies can STRUGGLE.
 * Spread the Knowledge (DOWN) - Velma throws a book PROJECTILE that homes onto her ally. Velma and her ally receive an EDUCATED BUFF if the book hits them, refreshing and reducing the duration of their COOLDOWNS. COOLDOWN applies.

Specials (Air)

 * Motivational Speaker (NEUTRAL) - Same as ground.
 * Hit the Books (SIDE) - Velma opens up a textbook PROJECTILE that knocks enemies backward and propels her forward.
 * Shutterbug (UP) - Velma snaps a picture downward with a camera PROJECTILE that sends her and enemies upwards, BREAKING ENEMY ARMOR. Applies BROKEN ARMOR DEBUFF on hit, causing victims to receive more damage and knockback. Has a chance to spawn EVIDENCE on hit.
 * Spread the Knowledge (DOWN) - Same as ground.

Passive Abilities

 * Snoopin' - During the match, EVIDENCE will appear, and some of Velma's moves will spawn EVIDENCE. Velma and her ally can pick up EVIDENCE to fill up her EVIDENCE METER. When the meter is full, Velma can call a POLICE CAR. The POLICE CAR will drivve to and pick up the nearest enemy, revealing it was really Old Man Jenkins, then STUN them and drive away. The other enemy teammate can attack the car to try and release their teammate. Velma can also move while crouching.

Variants

 * Hula - Based off of Velma's Hawaiian outfit that appears at the end of the Scooby-Doo, Where Are You! episode, "A Tiki Scare is No Fair".
 * Space - A variant loosely based off of Velma's spacesuit in the 2015 direct-to-DVD animated movie Scooby-Doo! Moon Monster Madness.

Signature Perks

 * Studied - Velma spawns with 1 piece of evidence already collected.
 * Knowledge is Power - Velma's ally receives 7 gray health after picking up evidence.

General Quotes

 * "If any of you is a masked villain, just give up now."
 * "Out of my way!"
 * "Mystery solved!"
 * "Jinkies!"
 * "Seriously, Shaggy."
 * "Give me a break, Shaggy."
 * ”I’m out of here!”

Trivia

 * She was the first fighter to be confirmed after the initial reveal trailer for the game.