Garnet

Garnet is a playable fighter in MultiVersus.

Official Biography
Protector of Earth and possessor of unshakeable rhythm.

Garnet is the leader of the Crystal Gems - A group of extraterrestrial rebels hiding out on Earth. Along with the other Gems (and Steven), Garnet has sworn to protect the Earth from any invaders. She is actually the fusion of two Gems - Ruby & Sapphire - and might just be the most stable Fusion in existence. She may seem cold and stoic, but Garnet has a huge heart and will do anything to protect those in her care.

Attacks (Ground)

 * Gauntlet Strike (NEUTRAL) - Garnet CHARGES a heavy forward punch. The longer she CHARGES the longer she moves.
 * Crystal Combo (SIDE) - A combo of punches. the last attack can combo Up for a quick uppercut, Down for spinning multi-punch, and Forward for a slow ARMORED slam.
 * Double Jab (UP) - Garnet CHARGES two upward jabs. After a full CHARGE, Garnet will deliver an extra 2 handed jab and shoot into the air.
 * Shocking Slam (DOWN) - Garnet CHARGES a shockwave PROJECTILE that travels across the ground and deals an ELECTRICAL DEBUFF to enemies.

Attacks (Air)

 * Starburst (NEUTRAL) - Garnet CHARGES then shoots her limbs out in a star shape.
 * Flying Combo (SIDE) - Garnet does a combo of strong forward punches.
 * Jumping Jabber (UP) - Garnet quickly punches upward twice.
 * Meteor Punch (DOWN) - Garnet launches downward and CHARGES a meteor punch. She will slam into the ground and knock enemies upward if she lands.

Specials (Ground)

 * Stronger Than You (NEUTRAL) - Garnet creates a singing barrier that deals a STOPPED DEBUFF to overlapping enemy PROJECTILES. STOPPED PROJECTILES are REFLECTED when meleed. The barrier will also grant allies a MUSIC BUFF that stacks in power the longer they are in the barrier. MUSIC grants a speed boost with 1 stack and ARMOR BREAK to melee attacks with 2 stacks.
 * Rocket Fist! (SIDE) - Garnet fires her gauntlets as a PROJECTILE that can be aimed with input. On COOLDOWN, she does a shoulder charge.
 * Spark of Love (UP) - Garnet can CHARGE and aim an electric bolt PROJECTILE upward. The bolt will leave an electrical power zone where it lands, giving overlapping allies ELECTRIC MELEE BUFF and enemies ELECTRICAL DEBUFF. When the zone expires, it will give overlapping allies an even stronger ELECTRICAL MELEE that increases melee damage. On COOLDOWN, Garnet will do a strong overhead clap.
 * Gem Dash (DOWN) - Garnet places a marker. Press input again to dash to it and grab an enemy along the way, throwing them back upon arriving. The marker will attach to allies who touch it. If Garnet dashes to her ally, she will cancel their hitstun and knockback and REFRESH their air options. COOLDOWN applies.

Specials (Air)

 * Stronger Than You (NEUTRAL) - Same as ground.
 * Rocket Fist! (SIDE) - Similar to ground, but Garnet's gauntlets don't travel as far.
 * Flying Crossarm (UP) - Garnet shoots upward and hits enemies, then extends her fists outward, knocking enemies at an upward angle.
 * Gem Dash (DOWN) - Same as ground.

Signature Perks

 * Marker - Garnet's rocket gauntlets will spawn her marker at their location when they are destroyed. The marker will not spawn if it is on cooldown.
 * Electric Groove - Applying electric debuffs to enemies as Garnet or her ally grant stacks of Garnet's sing buff.

General Quotes:

 * "Here it comes!"
 * "Look out below!"
 * "Full impact."
 * "Long distance!"
 * "I am always on the lookout for danger. We are safe for now."

Trailer Quotes

 * "Not cool."

Trivia

 * Garnet's Special Neutral attack and Special Up Ground attack, Stronger Than You and Spark of Love, are called "Heart Song" and "Friendship Blast" respectively on the website.
 * Garnet's Special Neutral attack is named after the song of the same name she sung in the Steven Universe Season 1 Finale "Jail Break".