Batcave


 * This article is about the Map. For other uses, see Bat (Disambiguation).

The  is an available Map in MultiVersus.

Origin
This Map is based off of the titular Batcave, a large subterranean group of caverns, located underneath Wayne Manor, that serves as Batman's command center, where he monitors all criminal activity that goes on in Gotham City, as well as the rest of the world, via the Batcomputer. The general concept of a Batcave first appeared in the Batman 1943 movie serial, where it was named the "Bat's Cave". Although Batman co-creator Bill Finger hinted that there were "secret underground hangers" in the Batman (Vol. 1) #12 comic book issue from 1942, the serial marks the first full appearance of a Batcave. In the serial, it was entered via a grandfather clock, a way the comics and other media also showcase, and had bats fly around. The Batcave would eventually get its official name from the 1944 Detective Comics (Vol. 1) #83 comic.

A lot of Batman's Bat-vehicles can be found here (such as the Batmobiles and the Batplane/Batwing), as well as a swarm of bats, almost all of the outfits he has worn in his missions, and some crime trophies, too, which include a giant mechanical T-Rex and an equally giant U.S. penny, all of which can be found on this Map. Aside from Batman's T-Rex, the Batcomputer also makes a visual cameo on it, while the aforementioned bats appear as a Hazard. The Joker, Catwoman, and Alfred Pennyworth all can be seen on the Batcomputer's monitor screens, the former of which uses his design from Batman: The Animated Series. It should also be noted that Alfred Pennyworth was also depicted standing near the Batcomputer on the old artwork for Batcave, despite the fact that he makes no physical cameo on this Map whatsoever. Said old artwork also featured Bruce Wayne's and Terry McGinnis' Batman suit from the Batman Beyond cartoon series as being part of the several outfits seen in the Map's background, despite not actually being there in-game.

Batcave
The map consists mainly of a single large body. Two Batmobiles will appear on either side of the stage to act as elevated platform, but these platforms can be knocked down permanently if they receive enough damage.

Hazards
Occasionally, one of two sets of grates on the main platform will release a thick cloud of smoke that obscures fighters who stand in it. Additionally, a swarm of bats will occasionally fly up from the bottom of the screen on either side of the main platform, damaging Fighters they touch. The Batcomputer will alert the players regarding both of this events.

Batman: The Caped Crusader (Player First Games)
The first theme song used by this Map, Batman: The Caped Crusader (Player First Games), is an orchestral mix of the Main Title Theme of the 1989 Batman movie. It also includes excerpts from the musical motif heard throughout MultiVersus ' original soundtrack.


 * Intro - 00:00
 * Main Theme - 00:06
 * Idle Theme - 03:04
 * Final Ringout Theme - 04:05
 * Outro - 05:42
 * Victory Theme - 05:48

Batman: From Shadow Reborn (Original Piece)
The second theme song used by this Map, Batman: The Shadow Reborn (Original Piece), is an orchestral mix of the Main Title Theme from 2008's The Dark Knight movie. It also includes excerpts from the musical motif heard throughout MultiVersus ' original soundtrack.


 * Intro - 00:00
 * Main Theme - 00:05
 * Idle Theme - 02:49
 * Final Ringout Theme - 03:37
 * Outro - 05:13
 * Victory Theme - 05:27

Trivia

 * The designs of the two Batmobiles seen in the background of this Map were heavily altered in the Open Beta.

External

 * Batcave on DC Database.