Iron Giant


 * This article is about the Fighter. For other uses, see Iron Giant (Disambiguation).

Iron Giant, referred to as The Iron Giant on the website, is a Fighter from the The Iron Giant Universe in MultiVersus. He was revealed on May 16, 2022.

Official Biography
"Robotic hero from beyond the stars."

The enigmatic, mechanical marvel nicknamed “The Iron Giant” crash-landed off the shore of Rockwell, Maine shortly after the launch of Sputnik in 1957. With no memory of his past and no clear direction for his future, he was found by a young boy named Hogarth Hughes, who quickly became his best friend. Loyal and brave, the Iron Giant is a defender of the innocent and has vowed to always emulate his hero: Superman.

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Attacks (Ground)

 * Metal Eater / 100-Ton Kick (NEUTRAL) - Iron Giant CHARGES a chomp on some metal that BREAKS ARMOR. In RAGE MODE, he CHARGES a forward kick.
 * Car-lateral Damage / Martian Laser (SIDE) - Iron Giant delivers a combo smashing a car and then sits on it to quiet its horn. In RAGE MODE, he CHARGES multiple shots of a laser PROJECTILE.
 * Caution: Flying Metal (UP) - Iron Giant CHARGES then hurls a scrap metal ITEM upward. In RAGE MODE, he fires 3 missile PROJECTILES overhead that shoot downward. Missiles can be fired multiple times before COOLDOWN applies.
 * That… Is Art! / Hydraulic Stomp (DOWN) - Iron Giant plants an artwork ITEM, knocking nearby enemies downward. Allies that pick up the artwork receive a THORN BUFF. In RAGE MODE, he CHARGES then slams his foot, creating a shockwave. CHARGING increases the distance of the shockwave.

Attacks (Air)

 * Booster Barrage (NEUTRAL) - Iron Giant spins his legs around him while firing his rocket boots, hitting multiple times and consuming FUEL. He can CHARGE to increase the duration of the attack, but will consume more FUEL.
 * Rocket Kick (SIDE) - Iron Giant lifts and fires his rocket boots forward, hitting multiple times and burning FUEL.
 * Superman! (UP) - Iron Giant shoots upward with his fist held heroically. He can FLY while attacking.
 * Blast Radius (DOWN) - Iron Giant ignites his rocket boots downward, creating a fire trail PROJECTILE that spreads along the ground. He can CHARGE to continue the attack, but will consume FUEL.

Specials (Ground)

 * Bolt Friends / Hyperstatic Assault (NEUTRAL) - Iron Giant summons BOLTS to circle him. Each BOLT acts similarly to ARMOR but is immune to ARMOR BREAK abilities. Can be summoned while he is performing other moves. His allies receive GRAY HEALTH based on the number of bolts. Both will have an electric discharge after a short delay. In RAGE MODE, Iron Giant will fire a powerful electrical PROJECTILE. Separate COOLDOWNS apply for both attacks. When Iron Giant picks up ITEMS, he will eat them, refreshing the COOLDOWN for his BOLTS.
 * Carry On / Stunnalizer 3000 (SIDE) - Iron Giant will grab a nearby enemy. The enemy is STUNNED, and Iron Giant can carry them across the map. They are dropped after Iron Giant performs his next attack. In RAGE MODE, he fires an energy orb that will STUN enemies. COOLDOWN applies for the energy PROJECTILE.
 * Systems Are Go! / Electric Surge (UP) - Iron Giant spins a beat-up hot rod around himself, blocking PROJECTILES. He can move and FLY while attacking, and the direction of his movement will change the angle the hot rod spins. In RAGE MODE, Iron Giant summons an electrical strike up his body. COOLDOWN applies to the electrical strike.
 * Cannonball! / Aerial Laser Blast (DOWN) - Iron Giant jumps into the air and then cannonballs downward. Before he jumps, he can move an aimer on the ground that will control where his cannonball lands. In RAGE MODE, Iron Giant fires a downward laser blast PROJECTILE. CHARGE to increase the range of the PROJECTILE.

Specials (Air)

 * Bolt Friends / Hyperstatic Assault (NEUTRAL) - Similar to ground.
 * Rocket Boost! / Stunnalizer 3000 (SIDE) - Iron Giant fires his rocket boots back and shoots forward. He can CHARGE to continue the attack, but will consume FUEL. In RAGE MODE, this attack is similar to his Grounded Side Special.
 * Systems Are Go! / Electric Surge (UP) - Similar to ground.
 * Cannonball! / Aerial Laser Blast (DOWN) - Similar to ground, but Iron Giant does not aim and transitions immediately into the downward cannonball.

Passive Abilities

 * Iron Giant does not have a double jump, but will instead FLY when holding jump. FLIYNG activates his rocket boots, propelling him upward and consuming FUEL.
 * Iron Giant grants a THORN BUFF to himself and any ally that receives GRAY HEALTH. Enemies take DAMAGE whenever they deal DAMAGE to THORN users.
 * When Iron Giant deals DAMAGE or his ally takes DAMAGE, his RAGE meter will fill. When full, he can transition into RAGE MODE, dramatically altering many of his attacks, giving him GRAY HEALTH and making him immune to KNOCKBACK. Iron Giant will exit RAGE MODE after a period of time or when his GRAY HEALTH is depleted. Allies can press their Normal Neutral input to pilot Iron Giant while he is in RAGE MODE then aim his tentacles and fire light laser PROJECTILES with normal input and a heavy lazer PROJECTILE with special input.
 * Fighters can walk along Iron Giant's shoulders like a Platform when he is in WALL CLING. Iron Giant will transition to a WALL SLIDE after a fighter has stood on his shoulders long enough. Enemies will bounce off of him like a WALL if they collide with him while in KNOCKBACK.

Quotes
Main Article: Iron Giant/Quotes

Trailer Quotes

 * "Superman."

External

 * The Iron Giant on The Iron Giant Wiki.