Player First Games

Player First Games is an indie game studio founded in 2019 and establised in Los Angeles, CA. They are the studio developing MultiVersus.

Official Description
Player First Games is a new game company founded to create games to serve under-served and passionate communities of gamers. Started by industry veterans, Player First Games seeks talented professionals who want to build a company aligned to a mission of player trust and service.

People
{| class="wikitable mw-collapsible" style="margin:auto; text-align: center" !Image ! Description
 * +Main Staff
 * Tony Huynh.png
 * Tony Huynh.png

CEO and CoFounder
Tony has been a combat and systems designer and lead for 15 years on titles like God of War 3, God of War Ascension and League of Legends. Tony and Chris met while leading a game team at Riot Games.
 * Chris White.png
 * Chris White.png

CTO and CoFounder
Chris has over a decade of experience in game and platform development. He focuses on building and leading product focused engineering teams.
 * Jon Diesta.png
 * Jon Diesta.png

Art Director
Concept artist turned Art Director, Jon has been in the games industry for over 14 years working on various Disney Interactive and Warner brothers titles. His most notable work was on Disney Infinity for the character designs and art direction.
 * Artak Avakyan.png
 * Artak Avakyan.png

Animation Director
Artak is both a skilled animator and tech artist. He was the cinematic lead on God of War: Ascension, where he built numerous animation pipelines and tools. Prior to joining us, he ran his own indie studio, Lightbound Studios, focused on VR games.
 * Stefan Kovatchev.png
 * Stefan Kovatchev.png

Audio Director
Stefan is a lifelong sound designer with a passion for game audio that has been lucky enough to work for companies like Respawn, Blizzard, and Amazon Game Studios, having most recently worked with the audio team on Jedi: Fallen Order. After seven years in the industry, Stefan joins us as our Audio Director
 * Daniel Kraft.png
 * Daniel Kraft.png

Principal Developer
Daniel has worked in the games industry for nearly a decade. He has animated and been a development generalist on projects like League of Legends, Teamfight Tactics, and Hawken.
 * Katie Hancock.png
 * Katie Hancock.png

Production Lead
Before coming to Player First Games, Katie worked at FoxNext and Disney Interactive. She has years of experience with art and outsourcing pipelines, as well as producing on engineering and game design teams. Now, she can’t wait to create games players are going to love for years to come.
 * Lis Walmsley.png
 * Lis Walmsley.png

Operations Manager
Lis brings two decades of Human Resources and Operations experience to the studio. She keeps everything around the office running smoothly and efficiently.
 * Craig Louie.png
 * Craig Louie.png

Principal System Designer
Craig joins us from Sledgehammer Games, where he drove the design and implementation of numerous systems on the Call of Duty franchise.
 * Veigar Bouius.png
 * Veigar Bouius.png

Director of Product

 * Ricky Linn.png
 * Ricky Linn.png

Lead UI/UX Artist

 * Khai Tran.png
 * Khai Tran.png

Lead Technical Artist

 * }

List of Games

 * MultiVersus (2022; First Game)