Fighters

Fighters is a term referring to the vast list of playable characters in MultiVersus. Fighters can be unlocked with either 1,500/2,000/3,000 Gold, 700 Gleamium, or 1 Character Ticket. Shaggy, in particular, is the only Fighter that can't be unlocked with Gleamium and, instead, is unlocked by simply completing the Beginner Tutorial (although this role belonged to Wonder Woman prior to the Season 1.03 Patch).

In the Offline Mode hiatus, all released Fighters are currently available for free.

Summary
Fighters in MultiVersus are compromised of a variety of Warner Bros. Discovery-owned characters, originating from series such as DC, Scooby-Doo, and Steven Universe. There are currently 22 known playable fighters from eleven different franchises, plus an original character named Reindog. Each playable fighter is classified as one of five distinct classes that describe their playstyle.


 * See Fighters/List of Fighters for a dynamic list.

Assassin
Assassin fighters are generally lightweight fighters whose main strengths are their combo proficiency and quick reflexes. The Assassin fighters consist of:
 * For the category related to this class, see here.

Bruiser
Bruiser fighters are at home in the heat of a brawl and excel at melee combat using sheer brute force. The Bruiser fighters consist of:
 * For the category related to this class, see here.

Mage/Ranged
Mage/Ranged fighters aren't as powerful as other fighters with regards to close quarters combat and instead fight mainly from a distance utilizing a variety of traps and projectiles. The Mage/Ranged fighters consist of:
 * For the category related to this class, see here.

Support
Support fighters have numerous defensive abilities that make them excellent allies in team matches. The Support fighters consist of:
 * For the category related to this class, see here.

Tank
Tank fighters are hefty and sluggish, although they make up for it with high defenses and devastating power. The Tank fighters consist of:
 * For the category related to this class, see here.

Trivia

 * Prior to the Season 1.04 Patch, all Assassin Fighters used to have a passive ability called "Glass Cannon" which caused them to gain 14% more damage from all sources. This ability was most likely removed due to balancing issues.