Finn the Human

Finn the Human, also known as Finn Mertens, is a playable fighter in MultiVersus.

Official Biography
He’ll slay anything that’s evil, that’s his deal!

(Mostly) the last human from the Land of Ooo, Finn is a young warrior who has spent most of his life doing quests and helping the forces of good in their never-ending battle against anything and everything evil. With his sword, limitless imagination, and best friend/adopted brother Jake the Dog, there’s no villain he can’t defeat. When he’s not slaying evil, he loves just chilling and playing some video games with BMO.

Attacks (Ground / Air)

 * Neutral Attack: Chop! / Charging Kick!
 * Ground (Chop!) - Charge a forward chop.
 * Air (Charging Kick!) - A kick that breaks armor. Finn will dash behind enemies he kicks. The dash has a cooldown.


 * Side Attack: Swordwork! / Flying Sword Moves!
 * Ground (Swordwork!) - Charge a stab that combos into a series of swipes.
 * Air (Flying Sword Moves!) - A combo of 2 forward slashes. The second attack can be charged.


 * Up Attack: Slasher! / Sky Punch!
 * Ground (Slasher!) - Charge an upward slash that launches Finn.
 * Air (Sky Punch!) - An upward punch.


 * Down Attack: Down-Stab! / Ground Chop!
 * Ground (Down-Stab!) - Charge a plunging stab downward that breaks armor and releases a shockwave projectile that hits multiple times.
 * Air (Ground Chop!) - A downward chop.

Specials (Ground / Air)

 * Neutral Special: High Five, Dude!
 * Ground - Finn charges and delivers a powerful high five attack that reflects projectiles. When Finn high fives an ally, he releases a large blast projectile around himself if the attack charge is high enough.
 * Air - Similar to ground, but Finn bounces back on hitting a fighter.


 * Side Special: Skronking Tackle! / Mathematical Air Dash!
 * Ground (Skronking Tackle!) - Finn rushes forward shoulder first, blocking projectiles. If the attack hits, he can act again immediately, If Finn has dropped a gem, he will instead do his air version.
 * Air (Mathematical Air Dash!) - Finn does a dashing sword swing. The hit is stronger at the end of the move. If Finn dashes towards a fighter or gold, he moves further and does more damage. If Finn has dropped a gem, he will teleport to the gem's position before the attack.


 * Up Special: Backpack 'Em Up! / Soaring Backpack!
 * Ground (Backpack 'Em Up!) - Finn spins his backpack around, repeatedly hitting enemies. The more gold Finn has, the stronger his final hit is, but he will drop gold on a successful hit.
 * Air (Soaring Backpack!) - Similar to ground but Finn flies upward during the attack.


 * Down Special: Sweet Deals! / Throwin' Stones!
 * Ground (Sweet Deals!) - Finn shops for goods using his gold. He can buy stacking boots to increase his team's movement speed, a booty buff that gives his team a projectile shield when he charges attacks or uses BMO. With BMO, Finn will do a BMO chop instead of shopping.
 * Air (Throwin' Stones!) - Finn will pay some gold then throw a gem item forward. He will dash to the gem by doing his Side Air Special. If Finn has no gold, he will throw an eaten apple that does minor damage to enemies.

Passive Abilities

 * Fat Stacks! - When Finn or his allies hit enemies, those enemies will drop gold. Finn and allies can then pick up the gold and increase Finn's gold count. Finn uses his gold to boost his special attacks. Finn can move while charging attacks on the ground, but his attacks only gain power if he moves.

Customization
To be announced!

General Quotes

 * "Get ready to eat my sword!"
 * "Jake. Can you believe it? These bad guys decided to go up against the two of us."
 * "Get ready for an uppercut!"
 * "Yeah, buddy! Bacon pancakes are on me."
 * "Slash!"
 * "Nice moves, Jake! I love you, man."
 * ”Blammo! You’re done!”
 * "Yeah boy!"
 * "I'mma puncha yo buns!"
 * "Heroes don't like just standing around."
 * "Bringeth it on!"
 * "I guess it's time to increase my power levels."

Trailer Quotes

 * "[Laughs]"