Patch Notes/Season 1.05 Patch

Season 1.05 Patch are patch notes that were released on October 30th, 2022 for MultiVersus.

New Character: Black Adam!

 * Black Joins the cast creating a new Hierarchy of Power!

Arcade Alpha!

 * Introducing Classic Arcade Mode Alpha!
 * Grab a friend and select from 3 difficulties (Easy, Medium, and Hard) and fight your way through variants of your favorite iconic characters!
 * Completing a run will yield you a star on the character select screen corresponding to the highest difficulty completed.
 * * Easy: Bronze
 * * Medium: Silver
 * * Hard: Gold
 * 1v1 and 2v2 each have their own star set, so try your best to collect them all!
 * Medium and Hard mode feature 3 challenging "Boss" fights, one of which is your Nemesis Rival. Try your best to take them down!
 * This is just the start for Arcade mode and we will be adding more fun and features to Arcade Mode in the near future, and we are looking forward to any feedback you all might have.

Silly Queue!

 * Take a break from getting competitive and enjoy some pure unbridled chaos!
 * The Silly Queue will be our home for new casual game modes going forward. To start, we will be including 3 modifiers on 2v2.
 * Growth Spurt is the BIG new addition and has fighters grow in size dramatically as they deal damage. Rack up some damage and take part in giant monster battles!
 * Item spawns and a shrinking blast box for the final point will also be included.
 * Stay tuned for new modifiers in the future!

Battlepass extended to level 53!

 * There’s some new earnable rewards for the Premium and Free tiers of the Battlepass!

Maps
Scooby Mansion (No Roof Version)


 * A new variation on the Scooby Mansion Map has entered into the different Queues! This version removes the roof! Try it out!

Space Jam (Experimental)


 * Space Jam is available to play in Custom or the Lab.
 * We are still evaluating updates to the map to make it feel fair for inclusion in our 2v2 and 1v1 queues. Feedback welcome!

Sky Arena has another music track!


 * The music track will randomly come up when playing the map!

General
Attack Decay


 * Level 1 of Attack Decay increased to 80% reduction of stun up from 60%
 * Level 2 of Attack Decay increased to 90% reduction of stun up from 70%
 * Level 3 of Attack Decay increased to 95% reduction of stun up from 80%
 * Level 4 of Attack Decay increased to 97.5% reduction of stun up from 90%

Adjusted item spawn likelihoods so more zany items will appear more often.


 * Added anvil item to item pool.
 * Remove the spike and aerial moves section of the intro tutorial.